Technology

Our RapidCompact software allows you to optimize 3D models for high-quality real-time visualizations, in a fully-automated fashion.

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Workflow overview

Your staged
3D data
Input
formats

JT
FBX
OBJ
STL
PLY
gITF
GLB
STEP
IGES
+ more

Optimization with RapidCompact
Output
formats

gITF
GLB
USDZ
OBJ
PLY
+ more

Delivery
platforms

Polygon
decimation

RapidCompact’s unique mesh decimation features allow for the most efficient and quality preserving polygon reduction.

Additional configurable settings will make the automated decimation workflow a perfect match for your 3D pipeline and use case.

  • High-quality results, even with small polygon counts
  • Preservation of boundaries and adjustment of topological errors
  • Configuration options: Maximize Geometric Quality, Weighted Simplification, Adaptive vs Equalized Polygon Distribution

Material
baking

RapidCompact preserves physical based rendering materials of all sorts.

The optimization process will adapt to the complexity of the input and produce the most performant output while conserving visual complexity.

  • Preserves various PBR material inputs such as Physical Mat and Stingray PBS
  • glTF 2.0 and PBR Next support
  • Bakes normal maps from input
  • Optional occlusion map baking
  • Tiled textures preservation + baking in 2nd UV Atlas
  • Preservation of texture transforms

Draw-call
reduction

With RapidCompact whole 3D scenes can be optimized to cost only one draw call on your end device.

Even complex 3D inputs with requirements such as transparency rendering in real-time will result in the minimal number of draw calls possible.

  • “1-draw-call” solution possible through scene flattening and single atlas optimization
  • Reduces automatically to the minimum viable amount
    of draw calls for complex materials or animated input
Original Triangles: 730K
Draw Calls: 93
Compact Triangles: 73K
Draw Calls : 1

Optimization
tools

RapidCompact comes with advanced optimization tools, enabling further cleaning and simplification of unnecessary complex input data.

  • Removal of mesh lumps or small features (for example, for 3DScan cleaning)
  • Interior geometry remover
Original Detailed small
mesh features
Compact Deleted small features
baked details in normal

Compression

With RapidCompact’s state-of-the-art compression features even the most complex 3D data gets fairly digestible on any device without altering the visual fidelity at all.

  • Most up-to-date compression techniques
  • Draco & dracoLossy mesh compression
  • Ktx2 texture compression
Original No Compression
No Optimization
150 MB
Compact Mesh Compression
(Google Draco)
Basis Texture
Compression (ktx2)
1.5 MB

Delivery
presets

Choose from a variety of general or platform specific presets and let the software do the rest.

It is also possible to simply create a custom preset for a batch of datasets or even a whole product line!

  • Presets that automatically meet strict requirements for various delivery platforms
  • General presets that meet recommended settings for target devices
  • Optional custom presets

Interested?

We’d love to hear from you! Get in touch for more content,
technical documentation or a trial version.